Air and Space Power Centre
Strategic card game
THE CHALLENGE
ASPC had recently released a new staff manual about the mission, values, and work they do, however engagement with it was limited. They were seeking to create a more innovatice way to engage staff with this information, and to facilitate conversation on the future of air and space power.
THE RESULT
The game delivered an engaging, innovative, accessible and effective way to engage staff in strategic discussions.
4,000 units printed (card game and board game version)
QR codes on the cards link to additional material
Used in corporate training
Used on mission and every day work
Launched in September 2021 by the Chief of Air Force Air Marshal Mel Hupfeld
THE APPROACH
Taking their existing game concept, I supported the ASPC to conduct user research and testing, game design, and game production. I took a user-centred design approach to understand user context and how the game would be used in training and field travel. I facilitated workshops with Air Force personnel to iterate designs before delivering a finalised concept and blueprint report. I then managed the production of the game.